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Locations

The Locations section manages the physical storage places in your institution and tracks where objects are at any given time. Locations are arranged in a hierarchy that mirrors your physical layout.

Location hierarchy

Locations form a tree — for example:

Main Building
  ├── Store Room A
  │     ├── Shelf 1
  │     └── Shelf 2
  └── Gallery 1
        └── Case 3

Each location has a type that describes what kind of place it is: Building, Room, Gallery, Storage, Cabinet, Shelf, Case, or Drawer. Types affect icons and filtering but not functionality.

Storable locations are locations that can hold objects directly — typically shelves, cases, drawers, or cabinets. Higher-level locations (buildings, rooms) are containers for navigating the hierarchy but do not hold objects themselves.

Creating locations

Select a parent location in the tree and click + Add child. To create a top-level location, use + New location. Every location requires a name. Setting Can store objects makes it available when checking in resources.

The Overview tab

Shows a summary of this location — its type, capacity (if set), number of objects currently stored, and basic details.

04_overview.png

The Items tab

Lists all resources currently stored at this location.

04_items.png

Each row shows the resource's reference code and title. From here you can:

  • — Open the resource directly
  • Move — Move the object to a different location (opens a location search)
  • Check out — Remove the object from this location and place it in the virtual Checked out location

The Checked out location is a system-managed virtual location. Objects checked out appear there until they are checked back in to a real location. You cannot check out an object that is already checked out.

The History tab

A movement log for this location — every object that has come in or out, with dates and users. 04_history.png

Checking in an object

To check an object into a location, first navigate to that location and click Check in. Search for the resource by title or reference code and confirm. The object is automatically removed from its previous location — an object can only be in one place at a time. 04_checkin.png Alternatively, use the Locations tab on the resource itself — see Resources → Locations tab.

Moving an object

From the Items tab, click Move on any stored object. A search panel opens — type to find the target location and confirm. Movement is recorded in the history with the from- and to-location.

04_move.png